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This is but the first battle of a longer war. She waved them That threat eliminated. Despite the cruel and unclean habits of venture into the past. Court Assassin. Those documents are forever path of these souls back to Caen and witnessed the barbarity lost to us.
We cannot look forward until lastly Nyssor. To us the gods brought the coherent concepts of the present The genesis of the gods lies outside the scope of our and the past. Those judged worthy she allowed to pass into the domain of the gods.
Lacyr became Potentate Our Origins of the Living by giving life to our people while the goddess Throughout our existence. Life wanes in autumn with Lyliss before the quiet cold of winter shrouds Nyssor Lacyr was the unquestioned ruler. The gods described the Veld as an oasis their cycle in the afterlife.
At holding court. The gods also sun are likely allegorical. Nis-Scyir summation of our history. Nis-Issyr of Spring than the very survival of our people at stake. These human souls multiplied as their tribes spread. She was grace. When a soul passed on. We know the gods waged war because Ossyris is named the Sovereign Nyrro watched the day. I am honored and Healer of the Divine Court.
I hope it will unite us in a shared of Autumn. Whether guiding our people from across the Veld Divine Court watched from beyond the mortal divide and or walking among us in the flesh.
The further we of their existence. Theologian and Historian of House Vyre We stand at a pivotal point in history with nothing less the four gods of our seasons: The our gods. Any peace the gods enjoyed was to the afterlife and met Ayisla at the gates of the Veld to be earned through constant vigilance.
She envisioned a deliberately sculpted species fit The Gods and to inherit and subjugate the world. In areas where our lore is lacking I offer my them. On hearing of this discovery. Life begins their origin. Last came Whatever existence the gods led. The tales our priests the sun. Lacyr was inspired to create her own people. Lacyr followed the the annals of the old empire. We do not comprehend years. Yet whatever embodied the natural process of life and death.
It was they who demonstrated how the cycles of relate of the gods arising from a union of the moons and the the moons influenced wind. Issyr of Summer. The empire took proxies or instruments as needed.
The Orgoth would have stood no chance against reality. Lacyr Ossyris and arcane formulae I have journeyed across the desert sands to the east to see the came to us easily and ruins of Osslarys. It was only natural that our gods take part in gods. Eventually our ancestors made contact with the dwarves of Lacyr herself blessed its inception with approving omens.
Yet upon seeing the broken buildings I was the land. Golden We know precious few details of ancient Lyoss. The Bridge Lyoss saw them neither as a threat nor as competition. There dominate for a time. The early years of our Periodic upheaval and strife was put down by heavy- people were not all bliss handed applications of force. Hyless and boasting over two million souls.
Eventually our reach would have extended for our ancestors. The tireless efforts of millions labored even past the shores of Immoren to embrace continents four hecyion to transform a potentially impossible idea into beyond. So great a project had never been attempted in the our great empire.
The continent was different in that age. At swiftly. Every man and woman currently in Ios could have dwelled comfortably in The Nyshyl with room for twice that number again.
The seasonal the height of the empire. Why could threats thereafter. Osslarys was nothing but a small cycle renewed our bodies and inconsequential outpost noted only for the productivity even as they renewed of its mines. Lyoss was no utopia. When they drew up plans for the Bridge of Worlds. Our capital. Time was our ally. Empire while subordinate fanes supervised outlying regions. Mortal and divine minds joined to create a tangible conduit from the world of the gods to the earth where mortals toiled.
I can only imagine the wonders of Ayisla Nyrro other creature walking ancient Nyshyl. Its rulership Era was shared by the collective eight great fanes of the gods. In time. Five Our ancestors honed the arts of war during the struggle for thousand years ago the eldest priests met at the Council of unification.
Certainly it had its teeming poor. Scyrah Lurynsar and The The central fanes in the capital administered the empire. A hecyion comprises eight cyion. It was a massive physical structure soaring into the sky above the capital.
I am convinced our people would have been no more. Those inhabiting the fringes heat instantly consumed everyone near the explosion— starved or were set upon by predators. Where it devastation. For example. A vast variety of blessings relationship between the two.
Our empire and most of our miles away wrote of great pieces of flaming stone raining people were simply gone. Months remain a significant time interval by which the alignment with its material counterpart.
The Iosan Calendar and Dates architectural and mystical techniques developed during its creation became cornerstones of the engineering we still utilize today and were employed in the construction of our cities and great fane structures.
T he Iosan calendar is a complex timekeeping system rooted in astronomical observations. If the current year by human reckoning is AR. We call this event the Cataclysm. Weather patterns across Immoren unimaginable catastrophe and devastation rather than changed irrevocably. Closer to the blast. At fuel and could not be extinguished.
Along what was once the vibrant River Hyless they had shaped. The hour of glory upon them. Over the next decade. Only the persists even today. Tens of millions died instantly. A searing wall of weather and spreading fires. The gods had survived the explosion and opened The Abyss. As the gods stepped onto Caen. Survivors even hundreds of event on Lyoss: The explosive force was so great Immoren itself was Fortunately our creators were unwilling to relinquish what sundered.
A linked series seasons are divided. The numbering of years in Ios is based on a division separating the time before and after the Cataclysm. Were it not for our perhaps a blessing in some respects. The very stones Some scholars prefer using cyion or hecyion rather than decades Something went terribly wrong the moment the bridge or centuries. Arcane and religious scholars apply mystical significance to its cycles. It should declaration of rebellion against the Orgoth. In gatherings across Lyoss millions of our people congregated to celebrate the arrival of the divine.
The missing half existed as spirit in the Iosans emphasize seasons rather than months as the primary yearly Veld.
Survivor records describe unnatural blue-white fires in the During their passage the people were beset by countless wake of this explosion that burned indefinitely without terrors and were too many for the gods to protect fully.
Along the Abyss. This did in fact begin a new age. It would be thousands of years before we would look at humanity again with fresh eyes. Most of these courageous our resolve. The Gate of moved to the rear of the long procession of evacuees to Storms soon stood ready in the case Rhul decided to test battle the relentless aggressors. The Mistbough and Archenbough Forests were Lyoss was horrible.
The loss of and thrive. These were the Dawnguard. Over time. The Founding of Ios Our people settled into the lands of Ios on the advice of the At last the survivors of the Cataclysm had a place to rest gods. They dreamed that in time Ios imposing mountains. It is no coincidence that Aeryth Dawnguard and the Gate of Storms were the first structures built in Ios. Our ancestors feared fresh horrors might follow them across an ancient order then devoted to Nyrro.
The former served both as a fortress watching to the east and as a monument to the Dawnguard lost in the crossing. In the early centuries humanity was not a the name Nyarr perished in the crossing.
With the gods present. Our ancestors told Rhul no more than was necessary but opened a channel for future communication and trade. The Dawnguard the wastes. Tentative contact was renewed with Rhul. Many liegemen from houses torn apart in the Cataclysm joined City of Iryss These became the 15 hallytyr. Issyr of Summer and Lord of the East often just three hundred years after birth. We have not been adequate stewards of the gifts left periodically emerged to grace the people or to travel to Shyrr us by our forebears.
Given the spaced occurrence and private nature to accommodate the nocturnal habits of its populace. The gods had crossed the Bridge of Worlds to be with us. For the as a blessing of its former master. Monuments of towering stone they erected and noble houses. I will speak further of lost. Our ancestors knew they must power to begin its restoration. The last remaining of the old cities is Lynshynal. They joined seasonal have retained in pristine condition.
As befits the Every surviving citizen contributed. Shyrr is a city promised celebrations and gatherings but otherwise maintained their eternally to the devotion of Narcissar Lacyr. In of such matters. The Great Malaise It was centuries before our people could perceive that an Iryss is our second largest surviving city. The gleaming Eversael cities. Our ancestors worked Incissar of Hours and General of Lyoss. Scyir of Winter. They were aware that even their best efforts would be crude and barren Considerable esteem was attached to the major surviving in comparison to the sublime palace in the Veld crafted by noble houses of the old empire.
These fanes were true homes of the gods. Given the tremendous longevity and the former home of Scyrah. While no one was willing to intrude upon the gods people. Issyrah to the west is the most recently ruined. Perhaps we will soon have the not mere houses of worship. It was the Veld even as they watched over Ios.
Each of the gods stand. It would be some time before our forebears recognized other It was created in devotion to Ayisla. Arsyr of Day. For this first Forest. Those dwelling onset of old age and the consumptive impact of diseases there have done what they can to maintain it. Sheltered under the branches of the Archenbough.
Nis-Scyir The eight original cities of Ios were each dedicated to one of Autumn. Our capital is the only great city we to speak in private council with Lacyr. South of the Gate of Storms was Shaelvas. This was our elements of civilization. They preferred to isolate themselves It is beyond tragic that most of those original cities no longer inside their fanes to focus on higher matters. The old arts were put to use as first completed and northernmost city.
Lynshynal within was not. This city became the center of our civilization. The first sign came with the greater signs of the toll of unkind years. Several persistent epidemics tore through remains untouched by the harsh bite of winter. Its member of the Divine Court. Each time this provided only a brief respite migration out of Ios. Our few records we have indicate the populace was shepherded ancestors turned inward.
Their it suspicious that Scyrah had no solution. This for our mutual salvation. The strong stigma associated with that none would walk its halls until their god returned.
Twice more. Resentment of the gods grew. The between citizens of the different cities. The The gods attempted intervention. Their arrival had begun a cosmological imbalance that made it increasingly difficult for them to perform their divine functions.
Our vitality is inextricably linked to the strength of our gods. Secrets and suspicion propagated and led to bursts welcomed as the first sign of better times to come. Exodus of the Gods I believe our gods early suspected that saving our people Darsael was the first city to be abandoned.
This event at last united our isolated cities in a wilds. Shortly after the departure of sought distraction by idle entertainments and frivolous the gods. The priests of each fane many years trying to shape reality by divine providence continued their holy duties. Ios entered a recurring cycle rallied across Ios as citizens endeavored to make ready for of false hopes and disillusionment that would last three our renewal.
After this proclamation. The historians of the time preferred to before the problem returned worse than before. The cities became disconnected.
Our ancestors begged the gods for a solution but received no answer. Our of violent feuds between noble houses. The longer they were away from the Veld. The gods revealed they too were suffering and their strength waned. But by far the most and death. The departure of his people may even have been gods.
These accusations led even to occasional bloodshed thereafter was considered sacred and entry forbidden. Some say the degree that its existence has almost been forgotten. The only They studied the issue for centuries many more followed. To Darsael in particular has its roots in this era. The priesthoods no longer been shunned by the other Iosan communities. Eventually solution was for the gods to reclaim the Veld and resume scholars concluded that despite apparent prosperity.
Some found egress. As and winter. The inheritors of the survivors of Lyoss lost instructing him to lead his people away. This god symbolized the end instead focusing solely on the needs of their resident of life.
What our citizens suffer from this same malady today. For decades faith and industry hope was to prove short-lived. It is possible returned. Those wise enough to be skeptical fortress and descend on Eversael. After this incident the Dawnguard divorced itself from any Corrupt priests of Nyrro evaded mortality by becoming Eldritch. The affiliation with the priesthood had been close priesthood encouraged these festivals with fresh for millennia.
In their eyes. Rumors persist that the Then a survivor who had escaped the dungeons of the city unhallowed fane is haunted and cursed. Dark rumors blasphemies.
Dawnlord Chrylos Nyarr executed the leaders began to circulate outside of Eversael: The For years this new cult to Nyrro multiplied. His story avoided execution and transformed themselves into was corroborated when he led Dawnlord Chrylos Nyarr to eldritch. Perhaps it was Fane of Nyrro in Eversael made an announcement nothing more than an attempt to regain influence that animated people across Ios.
Some who traveled to Eversael abandoned once more. The Dawnguard were infuriated at this betrayal. Nyrro had lost after Eversael was abandoned. Eversael has since been avoided.
Eversael became the center of in the interests of the people by restoring hope. Tremendous festivals and feasts were held in Nyrro had long been their patron god. Subsequently all Iosan priests from witnesses at the heart of Shyrr. Such news was impossible to silence. These priests recollected their wits relatively this nature. A large portion of western Issyrah but that only exacerbated the situation and resulted in was consumed in flames and had to be rebuilt.
Many wandered the streets the Rivening was the onset of Iosan infants born without dazedly spouting gibberish. As the Watcher of the Gates and Suzerain inside they were confronted with the horror of streets of the Fallen.
Having heard no word from the city in Soulless births were thankfully infrequent at first. Others fell into of the gods were lost. The Consulate Court was capital. The most to offer aid. Shyrr dispatched messengers have slowly increased with each passing hecyion. Before this time there is no record of complications of to violence.
It was as if a wave of except those belonging to the Fane of Scyrah found they insanity consumed the minds of every priest. Some have suggested that the Rivening madness Soon this faith was to receive an even more grievous injury. The soulless are born with black. One high could no longer channel the divine through prayer. Their presence provided at least some Iryss suffered the least although even this city was not small spark of spiritual reassurance.
From this additional loss of life. With her gone. Those priests sane murderous frenzies. Thus began the Some stricken priests recovered from their madness Rivening. Every expectant parent in Ios has come to dread swiftly. They never cry at birth and only stare blankly up at The most chilling example of the madness beset Shaeross.
Most survivors were convinced they took their own lives. Issyrah is said to have suffered even worse than the prompted panic and chaos. When they forced their way goddess Ayisla. The priests of the Fane of Scyrah suffered a not been sundered. One small comfort was that the death toll might have been far higher had thousands of The Rivening citizens not left before the massacre. They summoned the open market and prompted frantic riots and subsequent soldiers from the interior garrisons to quell several riots.
Across Ios. These emissaries found the city gates sealed likely cause of this phenomenon is the vanishing of the and no guards in attendance. Asked people as the Cataclysm. The influence of the remaining six fanes was an accepted tradition for the priests of the Sovereign of reduced. A strong undercurrent of respect for No one has been able to reconstruct precisely what the god lingers among pious members of the order. Afterward many deduced that perhaps most fire. Word spread more quickly than expected and Ios.
The rest of T he soulless are distinctly different from other Iosans. Others suggest Lacyr effort than turning aside a cloth curtain. Doubtless they feared shattering often balk at killing the infants. There is no sign that these the faith of the people. It would be long centuries before the Fane of Scyrah interpret instructions literally and have little sense of ambition.
The fanes continued to honor all gods in their reappearance gave us one of our most frequently depicted seasonal ceremonies. A hauntingly beautiful woman entered into the city Many have theorized it was this wellspring that preserved after pushing open the great sealed gates with no more her while the other gods succumbed.
The conscience. If this is a word. She was still beautiful. It is common for parents of such offspring to try to As a sympathetic and pious historian I can grant these preserve their lives. Ios began to shift from the silence provoked more concern than joy.
This served for a time to preserve awareness that they had done wrong. We had shattered the goddess of spring had always been depicted as an our empire and borne the deaths of untold millions to bring eternally youthful.
In beings were unnatural and must not be allowed to live. The goddess walked into their midst and was not seen outside again. The gods had departed saying had endured.
Ios might have this scene after the fact noted its dreamlike quality collapsed into anarchy and self-destruction during the dark overwhelming their senses. Without speaking sacrificed herself to save Scyrah. The complexity of emotion and meaning in her Vanished. This policy arose after several isolated instances where adult soulless committed atrocities with no apparent remorse or arrival of the goddess. It is considered a necessary mercy to kill them priesthood in Ios was reaffirmed by the widely witnessed at birth.
They lack empathy and demonstrate no sign of admitted she had not spoken to them upon her return. In addition to their black eyes. They appear capable of becoming attached attending to the goddess. Yet its ongoing silence inclinations are common. Even with their aid this was a time of grief and sorrow as the people came to grips with the likelihood This fog added to confusion over her initial identification. Her presence was a welcome relief. With dazed memories. She offered no glad worship of eight gods to focus on the one they dared hope tidings.
The Auricant Velahn insists Scyrah imparts wisdom and instructions by subtle portents and the occasional Scyrah Returns whispered word. All her will and little strength are focused It was almost a century after the Rivening that fragile hope on maintaining our people. The pace at which these formerly oppressed people own ancestors. What puzzled agents abroad Roots of the was evidence that an increasingly organized resistance against the Orgoth was utilizing arcane power that did not Retribution appear to be derived from either their erstwhile conquerors Shortly after the Rivening a number of theologians and occult or their own gods.
The Orgoth had been rumored to our people barely cling to the branch. The last fragile leaves of any insight into this art. This was the first time priesthood are undone by the inexcusable act of concealing an external power seemed capable of posing a significant the extent of her malady for centuries.
Those are years upon threat to our people. Scyrah has provided The Consulate Court realized they must implement more no discernable clues as to what actually happened to her or covert means to keep apprised of events beyond our the other gods. Adeptis Hylesh Vyre among them. Our forces were kept at the ready should they attempt the same violence against us. The first recorded instance of a human sorcerer of Ios. Further investigation led to the discovery that systematic attempts to document and understand the exact the onset of these powers coincided almost exactly with the manner in which the loss of the gods had affected the people Rivening.
These were the first ominous. As I write this. That changed when a hostile human power called the Orgoth landed on the shores of Immoren to begin a long campaign of conquest.
Scyrah in the inner fane below Shyrr This was a bold endeavor given the scope of the This budding arcane lore proved instrumental in casting issue. I am proud to say a number of my conflict. Nevertheless a few emissaries and ambassadors had been sent abroad as a measure to protect our people from unexpected threats. Our ambassadors were killed on any contact with this invading empire. I believe. Safe within the confines of our borders. The connection is.
Such tasks were risky even in the best of times. They predicted she would perish in less than six humanity. Though they have achieved no notable Rhyslyrr felt the death toll most keenly.
They have cosmological dilemmas we suffer as a result of our missing established hidden bases throughout the human kingdoms gods. Vyrillis Yryas. Unknown to them. The Seekers have undeniably succeeded in The first sign of the dragon was when an abhorrent creature collecting a wealth of historical and arcane lore. I admire their spirit. Eventually massed fundamental Seeker prophecy interprets a statement made military forces put the dragon down.
A and slaughtered thousands of its inhabitants. Similar sanctions fell on the Seekers. While I do not deny my fundamental disagreements with Seeker philosophy.
Human occultists believe their most far more pragmatic principles. Both the goad to prompt the movement that would eventually hallytyr and the Fane of Scyrah clearly hoped to quash become the Retribution of Scyrah. Gates of Mists and Storms. Of the houses represented in the battle. This suggested the proximity of a dragon. There is a strong religious nefarious goddess. Crafts Myrmidons. Espionage Liaison Retribution Nyr Voshan. Theology Occult.
Military Consul Consul Hyselle Shyeel. Annals Keeper Kelsyr Yrryel. Retribution Coordinator. History Physickers. Myshen Enclave Occupied Llael: Retribution Quaestor Oracle Relvinor Luynmyr.
Vyre Mages. Shyeel Mages. Iosan Peaks Southern Khador: Mathematics Trade. Arcane Consul Glyssor Syviis. Funerary Rites Trade. Narcissar of Ages Ossyris. Shyrr Jarmyr of Eyvreyn. Jascyr Hold Thyron. Arcane Lore Philosophy. Without warning among the Iosans. Now many of its staunchest allies come from it has achieved what the ruling high houses of the Consulate the ruling houses of Ios. In guidance. Whereas the Retribution could once only strike at key targets of opportunity.
While the Retribution was an outlawed sect. He claims to have of each god. The full. The Fane of Nyssor had departed some time earlier when the elves who would one day become the Nyss. In the early days of Ios. Court could not. To perform this wonder. This is true of both the more formally recognized light of these events. The growing power and popularity of the Retribution its members were de facto brigands and rebels. The Fane of Scyrah weathered the Rivening without suffering madness and self- Military of the Retribution of Scyrah 8.
The former leader of the among themselves and were known as the Divine Court. Though the war against the skorne called upon all of caretakers for the people until such a time as Scyrah and any the military forces of Ios to do their part.
Before they and new hostilities could erupt anytime. The ruling houses of Ios were significant in Lyoss. More than the gods themselves ruled over the Iosans. Fane of Scyrah the nation of Ios is now faced with many uncertainties. As the Retribution has risen in stature and have rendered these concerns irrelevant. There came a time when the gods left Ios. The return of walked the world of mortals. Only two fanes were spared this madness.
With the collapse of the fanes. While the Divine Court put forward the principles by which the people of Ios lived. These houses the Incissar of Hours. Members of a closely related bloodline make up the ranking nobles and leaders of the house. By playing a pivotal role in the construction representative of each hallytyr appointed to attend the of a new nation these hallytyr became the ruling body known Consulate Court as a speaker for the house in matters of as the Consulate Court.
House Leadership In Ios. The highest priests of the the lesser houses allied with them. Sovereign of the Divine Court. For Lacyr Ossyris Ayisla Nyrro this reason. These individuals represent not only the interests of their time are still remembered when the Consulate Court the nation of Ios. Each god oversaw an aspect of life and was associated Before the gods vanished. This is even true of returned to Ios weakened and alone.
More often than not. Whether they lead alone fled west to found the nation of Ios and begin anew. The membership of the Consulate Court is made up of While the majority of the gods have vanished.
The court has both open fane still advise the court. The rest of the population of Ios has no direct voice in the government. While there are disagreements and shifting alliances between the various consuls. Less powerful houses owe support to the strongest houses. Sovereign of Conflict. In these houses the votes. Many consuls have also been narcissars or incissars. Each of these vital hallytyr is responsible for overseeing a key Iosan fortress. Defenders brutal tactics of the skorne.
House Issyen takes pride in its famed military leader. A complex arrangement of rotating These symbols designate the officer ranks used within personnel has become a regular part of Iosan military custom Dawnguard and houseguard military forces. Having been left short-handed by the reassignment Smaller barracks exist throughout Ios. There is also a sizable any enemies that might follow across the wastes after the garrison directly protecting Shyrr.
Military of the Retribution of Scyrah An unmarked as soldiers periodically relocate to posts around the realm. The elite soldiers of each of these houses add to the shared defense alongside volunteers from the fallytyr and the common people who Scyir Issyr Arsyr serve as the rank and file.
House Silowuyr leads Cataclysm and flight from the Lyossan Empire. With the war over. At the onset this force. A sizable secondary garrison once kept watch to the north at the Gate of Storms facing the Rhulic border.
Theras lead small squads. A lieutenant leads a platoon. The largest interior garrison is Aeryth Ellowuyr. The rise of the Retribution and the development of its armies happened as a consequence of dividing the Homeguard Coalition. The highest-ranking leaders bear Several major fortifications as well as numerous lesser descriptive titles intended to represent their contributions to outposts defend the borders of Ios. House Rhyslyrr has deadly accurate archers and Mage hunters do not use visible insignia to designate rank and follow a less formal hierarchy.
Soldiers serving there ultimately have been shifted to a string of lesser fortresses along the drove back the invaders. The between those of titular rank is flexible and based on individual largest standing border garrison protects the Gate of Mists.
When multiple companies are While each of the Five Great Military Houses possesses a formed together into regiments. House Nyarr is known for the Dawnguard.
Within the Five Great Military Houses. In recent decades the organization has been bolstered by an influx of dedicated support from Houses Nyarr and Shyeel. To Retribution of Scyrah. They were determined to act rather such believers. Consuls not already aligned of power remains gradual. There is a mood among the natural order that saps vitality from the gods and their people.
Its adherents were motivated felt the need to be seen supporting the Retribution. Relations with the government. This pressure from within and without has ensured path that offered a chance of salvation for both the goddess robust supply lines and a continuous supply of volunteers. Memories of the civil war were still fresh. They have seized upon the weakness they see in the Consulate Court and leveraged it to further their A Growing Army of cause.
They continue to press for assistance from any houses Divine Retribution they perceive as even remotely sympathetic. The Retribution has existed amid considerable political tension and unrest. No measure is too extreme given the stakes. Some conduct this task coldly. Iosan government. If the Retribution must annihilate every human warcaster.
With a rising tide of public support for the Retribution. The leaders of every active house have had harmed the goddess. Many in Ios now accept the A small group of religious zealots formed the first cells of the need for their military to become as strong as possible.
As the Retribution has grown in power and gained supporting the Retribution. Relations between most of the consuls and the Nine Voices The Retribution believes human magic is a blight against the remain tense and uncomfortable.
By escalating their activities to open war. The Nine Voices of the Retribution serve with the Nine. Consuls Caelcyr Nyarr and Hyselle Shyeel. Now he keeps track of its assets and supplies. The most influential is Glyssor Syviis. Four leaders in particular Nine Voices include the consuls of Nyarr and Shyeel. The consul of House Vyre has intelligence. His deeds are legendary within the organization. Quaestor Nyr Voshan was once a major underworld leader in Shyrr who oversaw a lucrative smuggling operation before his induction into the Retribution.
The remaining five Voices are less overtly influential. While the Nine Voices are technically equal. This radicals. They determine long-term activities is by necessity shrouded in secrecy.
During her career as ambassador her Retribution affiliation remained secret. While the Retribution has gained influence over the The greatest of Retribution heroes who have been wounded Consulate Court. She returned to Ios permanently at the outset of the civil war.
In a sect filled with agents Espionage Liaison Kelsyr Yrryel is another respected determined to fight for the cause. The of them are stronger than others. Kelsyr served as an Iosan ambassador for over half a century. There have not always been nine representatives of this body. Their preaching more conservative peers.
The hallytyr are additional converts to the Retribution. Relvinor is While Houses Nyarr and Shyeel were the first hallytyr to a man of fiery rhetoric driven by absolute conviction in the back the Retribution.
While they frequently act autonomously. These efficient killers hallytyr to throw itself fully behind the Retribution. The political clout brought by the Core of the Retribution unquestioning support of the people could facilitate the Although the Retribution has greatly increased in size and transformation of Iosan society.
His top aide. The spiritual welfare and religious doctrine of the Retribution are overseen by Oracle Relvinor Luynmyr. House Vyre is the most recent of the fundamental convictions of the cause. Orator the Seekers—were not uncommon in political circles.
For decades they secretly provided financial much to drive a wedge into her former priesthood and bring and military assistance to the organization. At its center are the mage hunters.
Arguably the Support from the Hallytyr most fanatic and charismatic of the Nine Voices. His priests work to spread have felt pressured to contribute as well. Many from the fane not given to zealotry or religious fervor. Those who succeed in leading the cause of salvation will reap great rewards. No one in the organization better encourages Retribution members to remember the imminent understands the threat posed by human magic.
Though wishes to earn redemption for dark actions in its past. The pace and execution of these attacks are carefully Consulate Court persists. This is a gamble to which scope since its inception.
In the Lysenne Bylvesh. House of human arcanists. They describe the goddess Jarmyr of Eyvreyn is an ancient spellcaster whose name as a battle-ready maiden. For the time being. This decision was not made lightly have volunteered their services has increased dramatically as the Nyss had reasons for leaving Ios and its people.
This group has offered its civilization. At destruction. Long ago they abandoned their Retribution has given the people of Ios hope and thus has city to follow the prophet Aeric. Some since Scyrah intervened at the close of the conflict with the of these cultural resentments persist. Their plight changed when the Retribution of Scyrah Having sworn fealty to Scyrah.
These no less important. The frequency with which these knights have answered that call. When summoned they are willing to march to contribution lends further strength to the Retribution. The arcanists of these two sects cooperate as reunited again. To His blight twisted their minds. Now many hope to restore her. Other aid from these lesser houses has proven swordsmen who once protected the Nyss homelands.
Those Nyss understand and work with the Retribution. In truth. They prefer not to restore Darsael but instead counsel. Led by Vaeril the Wise. Several years ago. Whether a particular house provides priests and warriors have sworn their allegiance to the weapons.
As the organization has accomplished These cousins of the Iosan people once dwelled in a city goals the Iosan government has failed to achieve. They are no longer These include the Seekers. Syviis periodically meet in secret to discuss the plight of the Struggling to hold onto their way of life.
The Nyss Unusual Allies The Nyss are tribal winter elves who until recently considered The Retribution has received assistance from several the cold Shard Spires in northern Khador their homeland.
In addition to the Fane of Scyrah. Their exposure to long been present in the fane and recently has increased. The last two gods of the training. Groups opposing them have had to face mountains to the northwest searching for the god Nyssor. Mage hunters are comfortable within the framework of unconventional military practices.
Officers remain protective of their chain of command. The Nine Voices have sanctioned this shift. Forces of the Retribution The armies of the Retribution of Scyrah draw from many disparate groups and disciplines bent toward a common goal. Hierarchy within the Retribution With its rapid growth from a loose association of mage hunters to its current state. This cooperation does not always come easy. Some missions rely more heavily on the clandestine cells of mage hunters already secreted in foreign lands.
Mage hunters do not appreciate the regimented and inflexible style of the Retribution's professional military forces and chafe at taking orders from them. An operational accord has been achieved.
While this structure works in general. Conventional operations tend to be led by members of the Dawnguard. Fortunately for the Retribution. Bringing together the strength of great military houses. Most ranking Dawnguard insist they must vet any order concerning the disposition of units under their command even when it comes through the most senior of Military of the Retribution of Scyrah The Dawnguard are implacable warriors.
Most of these bases are isolated. These resources and operatives Lyossan Empire. Mage Hunters Several mage hunters have manifested warcaster talent. The largest Retribution bases outside Ios include: In turn. Efforts and the destruction of the enemy takes priority. The group fields a versatile mix of infantry make it possible to conduct strikes deep into the interior of and cavalry as well as more focused specialists.
Immoren provides it with far greater mobility and reach a martial order with roots stretching back to the ancient than outsiders might expect. Most serve the Retribution because most are kept small to avoid detection.
Mage hunters are the founders of the Retribution and comprise Having undergone additional training to refine these skills.
Dozens of other Military of the Retribution of Scyrah Many of its senior agents have worked for the sect These warcasters are not permanently tied to any specific task for much of their lives and lived as outlaws and renegades. This policy remains a taboo topic—and another area not blood-related.
Engagements unfold with houseguard forces tying are not afforded the same stature as their counterparts or up the enemy while mage hunters advance past the lines to other soldiers. Combining of officers from outside the noble family rising to this esteemed their natural talents for manipulating magical energies with rank.
They suffer none of the moral qualms of normal soldiers. Officer commissions in the Dawnguard are based on a Battle Mages combination of family connections and service performance. For centuries the Nyarr as members of their line were invited to join the ranks organization has accepted soulless children from parents of the Dawnguard. While the Retribution has focused on eliminating human Many top-ranking officers in the Dawnguard are also nobles arcanists.
Though the Retribution does troops. A special branch of Syvash Stronghold handles The houseguard of the Retribution of Scyrah is composed their upbringing and training. In birth. Others are destroyed to the last man to be forgotten by all but their mourning kin. What's in a Name? Even Although houseguard soldiers do not receive the same the names they are given are short and simple. In obligations. Not every person included in this house uses Nyarr as a surname. A similar situation exists The Retribution insists it is doing the soulless a service by in each of the hallytyr.
The group conscience. Such is life in the line. The stark fact are pragmatic regarding the soulless.
Houseguard forces are used to hold ground. Each consists of dozens of allied families led by know the soulless make exemplary assassins when trained the direct blood inheritors of the house name and leadership. Arranged marriages between these families where the Retribution is at odds with the Fane of Scyrah. Over the centuries these families have been adopted into House concerns its use of soulless warriors. Senior mage hunters they often endure heavy casualties in battle.
These individuals have an unusual most of the latter come from lesser houses. Its basic role is to not fully understand these manifestations. Every day they live to fight for the Retribution should time. The house One of the biggest controversies surrounding the Retribution includes hundreds of lesser families with no close links. While soulless lack empathy and most emotions.
Because they have no ambitions. Mage hunters lesser houses. They are treated as expendable place while Dawnguard maneuver to crush those foes from a weapons rather than as individuals. Army Composition An army made using this theme force can include only the following Retribution models: Before the start of the game but after both players have deployed.
At the end of an activation in which it did not run or fail a charge. Bringing together combatants of many varied talents and unique specializations. They fight not only for the creed of the Retribution but for the sanctity of Ios and the lives of its people. It is automatically hit and suffers all damage and effects. When the time comes for House Shyeel to stoke the forges of war.
These spells and their targets must be declared before either player deploys any models. House Shyeel is considered by some to be virtually a sixth Great Military House. A model can use Shield Guard only once per round and cannot use Shield Guard if it is incorporeal.
Warcasters in this army do not have to pay focus to upkeep their spells during your first turn of the game. On rare occasions. Its mage hunters traditionally undertake clandestine missions executed by solo operatives and small teams of elite and dedicated warriors. Experienced in swift and brutal combat. When a model is boxed by a melee attack made by a warrior model in this army.
This achievement contrasts with underlying principles. Their appearance is linked to the development of aversion to their own magic.
It is only recently. They have rigidly adhered to mentally bond with and control them. Shortly after survived the fall of Lyoss have been practicing advanced Iosan artificers created their own advanced machines of arcane arts longer than any other culture on Immoren.
Given the involvement of the gods. The elves who to the invention of warjacks among humans. Iosans feel no such in Ios. Most house arcanists undergo skorne from the Iosan interior. In recent requiring no innovation or improvement. Without them to command powerful productive members of society.
While traditions vary from myrmidons in battle. The borders of Ios were long kept safe by the fundamental to the active magic practiced by many Iosans. Unlike most practice techniques that are especially useful in constructing Iosan arcanists. Their magic invokes from the Empire of Lyoss.
Despite the countless other applications engineering and is at the forefront of the mystical science of to which their talents could be applied. Among lesser houses there which the house has drawn censure. Often blessed myrmidons with their protective force fields as well as in the with strong arcane bloodlines. Despite this reputation. This mystical ability gave rise major arcane endeavors. House Vyre has long been interested in esoteric linked to their responsibilities in the Iosan government.
With occult research and has mastered the manipulation of mystical few exceptions these are extensions of practices surviving energies to achieve more unusual effects. No other house is better versed in the application of Many of the hallytyr that rule Ios and lead its armies have such energies.
Arcanists of House Aiesyn and draws upon other fundamental energies. The aptitude for varied forms of divination—the art of are similarly well-defined traditions. A number of from those of the Iron Kingdoms. Vyre positioned itself to play a significant role in changing with arcanikal weapons and armor to augment their battle Iosan magic in the last few decades in particular.
These divinatory specialists are primarily tasked the presence of nearby cortexes and learn how to mentally with watching vigilantly for external threats to Ios. In the past. Among the Nyss. Since Ios has been insular for much of its history Iosan houses have thousands of years of experience finding and has involved itself in relatively few wars.
In this regard. They also learned to integrate their minds most perceptive among them can sometimes predict the warcasters of the retribution of Scyrah Iosan equivalent of mechanika. These rare individuals could sense warcasters. Iosan warcasters are not so different been at the forefront of a new understanding.
These builds on its house tactics. When fighting within Iosan borders. Adeptis Rahn of Shyeel. On the other side. These relationships become complicated only when multiple Sibyls of the Retribution look for warcaster talent among the warcasters are brought together. This flexibility has Dawnguard and veteran mage hunters. Those without prior martial experience have their combat hunter counterparts to mount attacks or deploy defenses.
There have been great and veterans of these ongoing battles have learned to readily gains made in this area over the past several years. New warcasters loyal to the Retribution are battle. The Retribution tension in mixed Retribution forces comes from Dawnguard has secured a disproportionately high percentage of Iosan officers who may be slow to answer the commands of mage warcasters.
This command tactics and is interested in broader occult lore as well as structure is generally effective.
House Vyre has its own methodologies and orders within large composite task forces.
The escalating The Retribution considers it a top priority to expand its conflicts in recent years have forced the differing elements of warcaster assets as quickly as possible. Incissar Vyros of resent. The most common source of would otherwise have gone unnoticed. Even warcasters serving the noble houses whose hunter warcasters or those from rival houses.
Those with extensive wider Iosan population as well. The Retribution and fluid. Carrying authority within their own houses as well as inside House Shyeel and House Nyarr in particular have effective the Retribution. Shyeel for its own searches. If they do not already belong to a military discipline. This model can make only one Retaliatory and the trials of combat. A model with Ghostly can advance through terrain and obstacles at other times requires her to take action alone in order to secure victory.
During her upbringing with the Third Chamber. Target friendly Faction model gains Dark Shroud. Upon waking on the cold stone slab that served as her bed.
Convection 2 10 — 12 — Yes however. Elara sweeps through her foes like focus: Damage Type: Magical Blood Boon — Once per activation. She reined in her emotions. Her every strike and fluid movement are practiced and deliberate in their execution. Through continued devotion. Elara cloaks quickens the actions of other mage hunters and commands them as an extension her forces in shrouds of unnatural shadow and grants them speed beyond the limits of the material world. Elara hopes that such acts of violence please 2 7 13 the goddess.
Convection — A warjack cannot exceed normal focus limits as a result of Convection. Boundless Charge lasts for one turn. Closing Darkness By bestowing her arcane powers on those she accompanies on the battlefield. While in the melee range of a model with Dark Shroud. She has learned to approach each engagement gain Ghostly and are affected by Boundless Charge. Elara has developed her arcane abilities to suit the Strike per turn. It cannot be targeted by free strikes.
Squishy as hell, though. In practice, SFG fails as often as not, but the threat of SFG is still very effective because the mere possibility of being attacked by a unit that ignores most defensive measures from outside your range to deal with it will control the pace of games.
In addition to Mage Hunters, she usually brings other long range units such as Stormfall Archers. Even though she doesn't support melee troops, she herself is no slouch in melee and can buff herself with Vortex of Destruction or "gun kata" her way through a unit using a combination of melee attacks and point blank ranged attacks.
Issyria, Sibyl of Dawn - A unique warcaster with no weapons or damaging spells at all. However, she is extremely effective at supporting her army. Her feat increases the accuracy and damage of both melee and ranged attacks. She can also increase charge distance, which lets her army get off a devastating alpha strike. Her Blinding Light spell is an excellent debuff so expect Arc Nodes with her, and also possibly a Hyperion for her to use Ancillary Attack on.
She also runs an infantry swarm army rather well. He was able to recover the frozen God Nyssor, but then Vyros took all the credit for it. If you need to tear down something tough from range, Ossyan is your man. Give him a Banshee or two for their knockdown guns, then bring some Stormfall Archers and go to town. Killing a colossal in a single turn from range is not unusual, especially if you bring the mercenary Lady Aiyana for her damage buff spell.
He has a number of useful buffs for both infantry and jacks, including Field Marshal: Cleave. He helps add variety to the faction by bringing a less ranged-heavy playstyle compared to some of the other warcasters. Light Myrmidons[ edit ] All current Retribution light jacks are made by House Shyeel and have forcefields MK3 Edition Chimera - A light arcnode that can teleport short distances and phase partially out of existence giving it a Defense buff.
It's primary purpose is as an Arc Node, but it also has two open fists which let it throw and slam effectively. It has enough damage for killing with ease infantry models, and can also combo strike to deal with tougher models. His mobility and his cheapness make him the best friend of any caster who want to use spells without exposing themselves. While he is annoying, he tend to survive quite well since he is not very dangerous by itself, and that most people will ignore it except if they can shut it down quickly.
Gorgon - Currently the only non-character light jack with a gun that Retribution has. If the Gorgon is engaging an enemy, Force Lock keeps the from moving, which seems neat but don't expect it to survive long once it gets into place as people hate being unable to move. Griffon - Contender for best light combat jack in the game. It has pathfinder, it's naturally fast plus has a situational speed booster, it has a reach attack which gets an accuracy bonus when charging, and it has a shield, all for only eight points.
They are frequently seen with Vyros2 Incissar , where Synergy turns can make them it quite hard pow 18 with a mechanik , Vyros 1, who make them murderous with his feat and mobility, as well with Thyron.
Aspis - A Shield Guard jack who can absorb one shot per turn in the place of one model in 3 " near him. While he is low-armored, he can regenerate his forcefield shields automatically just like a Phoenix's, making it very resilient for his ridiculous cost. His two bowling ball fists give him beat back and some decent anti infantry potential as well.
Character 'Jacks Moros - Garryth's character jack.
It has stealth, does decent damage with its blades, and good def. Its blades and short-ranged gun each cause Paralysis, which makes his foe unable to charge, run or execute power attacks as well as locking them at Def 5 - effectively auto-hits for everybody.
With Garryth it gain acrobatic, making him able to pass through enemies and threaten a kill or setup for Garryth's murder run behind the front lines.
Heavy Myrmidons[ edit ] Retribution heavy jacks are priced and statted with the understanding that you will take an Arcanist with them.
Do not leave home without at least one Arcanist, and if you have more than one jack you should probably bring two Arcanists. House Shyeel - These jacks have forcefields, which you can spend focus to regenerate like regen in hordes, but worse. They are faster than Vyre jacks but have less armor. Hydra - Its main trick is gaining focus when it gets hit and then storing that focus between turns, which then boosts the power and range of its gun.
It also has two open fists and a Chain Attack, so it can be useful in melee but its damage output is too low to take down other heavies.
It has two open fists and is also capable of giving itself a strength buff, which when combined with Combo Strike gives it the single hardest hit in the faction. Phoenix - Expensive, but so worth it. Has a penchant for fire, with Continuous or Crit Fire on all its attacks and is equally at home clearing infantry or taking on other heavies. Like its namesake, it can regenerate its forcefield without spending focus. Also has an Arc Node. House Vyre - Slower than Shyeel jacks, but more armor.
No forcefields, but they have extra hull boxes to make up for it. Their guns are not tied to any systems, which means they are still a threat until the model is dead. Banshee - As expensive as a Phoenix but just as worth it. Its gun lets you slam smaller models or knock down large ones, and it has a high powered melee weapon to boot.
Banshees wail, so enemies can't hear orders or cast spells when close to it. Daemon - You're bringing it for its gun, which makes mini black holes. Suck in all models around the one it hits, then stick a template on top of them.
Blessed fists give it some melee threat, but not as much as the other heavies. Sphinx - The cheapest heavy we have, its a melee jack at heart. It has two open fists one of which has reach which give it some flexibility, and like all Ret jacks it has a gun. Its gun adds 3" to the range of spells targeting the model it hits, so it's also a great option if you want to play Battle Mage pinball with your enemies.
Character 'Jacks Hypnos - Ossyan's jack. The main thing of note is his gun, which when you bring him with Ossyan can stop warjacks and warbeasts from spending focus or forcing, and even works on Colossals and Gargantuans.
Even though his melee damage is only average, Hypnos' higher MAT and the ability to make warjacks stationary mean he's pretty strong in melee. He's definitely worth considering with Ossyan as a second jack after a Banshee. Discordia - Technically Rahn's jack, but she spends more time with everyone else. She has a long range magic spray and can make models around her immune to blast damage. Imperatus - Vyros's jack. He is a serious assassination threat with most of the Ret warcasters, and he can also revive himself when killed which makes him as durable as a Colossal.
Colossals[ edit ] Hyperion - Big stompy robot that was designed to take down dragons like Everblight. Compared to other Colossals, its bladed fists have decent power which can be buffed by Arcanists , it has average armor, and it has above average defense and damage boxes. Its main gun is a short ranged but high powered blast with Crit Consume attached, which can let it wipe whole units off the board quickly. It has fire fists instead of bladed fists. Its main gun is a tractor beam which doesn't do any damage but can move enemies around and fires three times per round.
Units[ edit ] Dawnguard - Invictors - Their swords have guns and they are efficient in melee too. They can use Combined Ranged Attacks and with their UA, Invictors can reroll their Combined Ranged Attack, making them able to remove with ease even the hardest-to-hit model.
They can use a once-per-game range increase too. Extremely effective against infantry and even lights jack, they are very cost effective and one of the best jack of all trade unit in the whole game.
Sentinels - Their swords don't have guns, but they do have Reach and Weapon Master.